Mr. Lemoncello’s library is an architectural feat. It has all the bells and whistles anyone could ever imagine. It will keep you amazed and entertained for days on end unless you’re in a race to get out of the library to win the grand prize.
Kyle Keeley is one of twelve students chosen to attend an invitation-only lock-in on opening night of the town’s new library. Mr. Lemoncello, a famous game maker, has created a library beyond your wildest dreams and challenged his young guests to solve a very complicated set of puzzles and clues and be the first to discover how to get out of the building. Knowing how to use the Dewey Decimal System, recognizing quotes from well-known books and references to authors, being able to figure out pieces of a rebus, and learning how to trust one another and work as a team all come into play as the students vie for the big prize.
There is something new and exciting to discover in every room. If you like mind games and challenges, this book is for you. And if that’s not enough, the author included one more puzzle in the book that wasn’t in the story, but the clue how to find it is there. Are you up for the challenge?